SharksAttack
Jäsen
- Suosikkijoukkue
- San Jose Sharks, KalPa, Sport
Luo oma pelaaja on tällä hetkellä määrittämättömän pituisella tauolla terveydellisistä syistä.
Tähän välin ajattelin, jotain jossa ei ole mulle niin kovasti töitä.
Tarkoituksena on luoda oma valtio, joka kilpailee muiden luomien valtioiden kanssa maapallon herruuresta. Pelinä toimii Europa Universalis IV. Et tarvitse peliä osallistuaksesi. Peli toimii Observer modessa, jolloin en itse vaikuta valtioiden asioihin mitenkään.
Aloitusvuosi on 1444. Extended Timeline mod on asennettuna, joten peliä voi periaatteessa jatkaa jopa vuoteen 9999, mutta katsotaan mihin asti päädytään. Yhteen peliin voi luoda korkeintaan 32 valtiota, joten se on maksimimäärä pelaajia, jotka otetaan mukaan.
Luo oma valtiosi oheista taulukkoa käyttäen.
Sijainti: (Kuvaile minne päin maailmaa haluat valtiosi)
Valtion nimi/adjektiivi: (esim. Finland/Finnish)
Lippu: (Kuvaile yksinkertainen lippu, pitää tehdä valmiista malleista)
Hallitsijan nimi/sukupuoli/ikä (20-40):
Kulttuuri: (lista alempana)
Uskonto: (lista alempana)
Teknoligiaryhmä: (lista alempana)
Hallinto: (lista alempana)
Ideat: (valitse yhteensä 10, enintään 4 ryhmästä, listat alempana)
Kulttuuri:
Buryat, Chahar, Cuman, Hunnic. Kazakh, Khalka, Khazar, Kyrgyz, Mongol, Oirat, Uyghur, Uzbek
Aimara, Chimuan, Diaguita, Quechua
Bedouin, Mashriqi, Omani, Palestinian, Syrian, Yemeni
Het, Huarpe, Mapuche, Patagonian
Latvian, Lithuanian, Old Prussian
Bantu, Bemba, Chewa, Chokwe, Eastern Bantu, Fang, Gbaya, Herero, Kongolese, Luba, Madagasque, Mongo, Nothern Bantu, Ovimbundu, Shona, Swahili, Tonga
Aquitanian, Basque
American, English, Scottish
Arakanese, Bai, Burmese, Chin, Kachin, Karen, Tibetan, Yi
Caddo, Pawnee, Wichita
Phoenician, Punic
Carib, Lokono, Maipurean, Taino
Armenian, Avar, Circassian, Dagestani, Georgian
Belgae, Breton, Briton, Gallian, Helvetian, Irish, Noric, Pictish, Welsh
Anishinabe, Cree, Illini, Mesquakie, Shawnee
Aztec, Chichimecan, Purepecha, Tecos, Totonac
Garjati, Gondi, Jharkandi
Caran, Miskito, Muisca
Cantonese, Gan, Hakka, Han, Jin, Manchu, Min, Sichuanese, Wu, Xiang
Amhara, Sidamo, Somali, Tigray
Kannada, Malaylam, Tamil, Telugu
Byelorussian, Russian, Ruthenian
Abenaki, Delaware, Mahican, Mikmaq, Pequot, Powhatan
Assamese, Bengali, Bihari, Nepali, Oriya, Sinhalese
Dacian, Romanian, Thracian
Egyptian, Sa'idi
Aleutian, Inuit
Kamchatkan, Tungus, Yakut, Yukaghir
Estonian, Finnish, Ingrian, Karelian, Ostyak, Sami, Samoyed, Uralic, Volga Finnic
Aquitanian, Arpitan, Burgundian, Francien, Gascon, Norman, Occitan, Wallonian
Anglo-Saxon, Austrian, Bavarian, Burgundione, Dutch, Flemish, Franconian, Frankish, Gepid, Gothic, Langobardi, Pomeranian, Prussian, Rhenish, Saxon, Swabian, Swiss, Vandal, Westphalian
Cappadocian, Greek, Pontic
Avadhi, Hindvi, Kashmiri, Panjabi
Miao
Andalusian, Aragonese, Castilian, Catalan, Celtiberian, Galician, Iberian, Leonese, Portuguese
Alan, Baluchi, Khorasani, Kurdish, Mazandarani, Parthian, Pashtun, Persian, Sarmatian, Sogdian, Tajik, Tocharian
Cherokee, Huron, Iroquois, Susquehannock
Israeli
Ainu, Emishi, Japanese, Ryukyuan
Charruan, Ge
Khoi, San
Korean
Etruscan, Ligurian, Lombard, Maltese, Neapolitan, Piedmontese, Romagnan, Roman, Sardinian, Sicilian, Tuscan, Umbrian, Venetian
Algerian, Berber, Moroccan, Tunisian
Hungarian
Bornean, Cham, Filipino, Javanese, Madagascan, Malayan, Polynesian, Sulawesi, Sumatran
Bambara, Bozo, Dyola, Mali, Songhai, Soninke
Chachapoyan, Jivaro
Chacoan
Highland Mayan, Putun, Yucatec
Aramean, Assyrian, Babylonian
Khmer, Mon, Vietnamese
Chikasaw, Choctaw, Creek
Athabascan, Chipewyan, Eastern Apache, Haida, Navajo
Dinka, Maasai, Nubian
Azerbaijani, Turkish, Turkmeni
Mixtec, Tlapanec, Zapotek
Aboriginal, Melanesian, Moluccan, Papuan
Chinook, Salish, Yokuts
Arapaho, Blackfoot, Cheyenne
Bilala, Fulani, Hausa, Kanuri, Senegambian, Tuareg
Danish, Norwegian, Swedish
Catawba, Chiwere, Dakota, Nakota, Osage
Kiowa, Piman, Pueblo, Shoshone
Bosnian, Bulgarian, Croatian, Serbian, Slovenian
Astrakhani, Bashkir, Crimean, Kazani, Mishar, Nogai, Qasimi, Siberian
Central Thai, Laotian, Northern Thai, Shan, Zhuang
Guarani, Tupinamba
Aka, Dagomba, Fon, Mossi, Nupe, Yorumba
Czech, Kashubian, Polish, Silesian, Slovak, Wendish
Gujarati, Malvi, Marathi, Rajput, Sindhi
Albanian, Illyrian
Uskonto:
African, Egyptian
Inti, Mayan, Nahuatl, South American, Totemist
Mahayana, Theravada, Vajrayana
Druitist
Arian, Catholic, Chalcedonian, Coptic, Nestorian, Orthodox
Hindu, Jain, Zunist
Bon, Cunfucian, Muist, Shinto
Suomenusko
Germanic, Norse
Hellenic, Nabataean, Zamolxist
jewish
Manichaean, Zoroastrian
Ashurism, South Arabian
Ibadi, Shia, Sunni
Irreligious, Secular
Animist, Shamanist
Romuva, Slavic
Tengri
Teknologiaryhmä:
Anatolian, Andean, Asian, Barbarian, Chinese, Early Chinese, Early Indian, Eastern, Eastern Nomadic, High American, Indian, Mesoamerican, Middle Eastern, Muslim, Nomadic, North American, Roman, South American, Sub-Saharan, Western, Western Nomadic
Hallinto:
Despotic Monarchy, Feudal Monarchy, Principality, Parliamentary Constitunional Monarchy
Oligarchic Republic, Ambrosian Republic, Fascist Dictatorship, Socialist Republic, Socialist State, Dutch Republic, Free City, Merchant Republic, Parliamentary Non-Presidental Republic, Parliamentary Presidental Republic
Steppe Nomads, Tribal Democracy, Tribal Despotism, Tribal Federation, Tribal Monarchy, Barbarian Tribe
Daimyo, Native Council, Theocracy, Elective Monarchy, Iqta, Margraviate, Monastic Order, English Monarchy, Caliphate, Military Dictatorship, Roman Empire, Shogunate
Ideat:
Administrative:
Advisor Costs -5%
Build Cost -5%
Chance of New Heir +25%
Core-Creation Cost -5%
Development Cost -10%
Hostile Core-Creation Cost on us +15%
Idea Cost -5%
Imperial Authority +10%
Income from Vassals +5%
Interest per annum -1
Missionaries +1
Missionary Strenght +0,5%
Monthly Autonomy Change -0,05%
National Tax Modifier +5%
National Unrest -0,5
Possible Advisors +1
Prestige Decay +0,5%
Production Efficiency +5%
Reduce Inflation Cost -5%
Religious Unity +5%
Stability Cost Modifier -5%
Technology Cost -5%
Tolerance of Heathens +1
Tolerance of Heretics +1
Tolerance of the True Faith +1
Yearly Inflation Reduction +0,05
Yearly Legitimacy +0.5
Yearly Prestige +0,5
Yearly Republican Tradition +0,5
Years of Separatism -5
Diplomatic:
Accepted Culture Threshold -5%
Aggressive Expansion Impact -5%
Blockade Efficiency +10%
Colonial Range +10%
Colonists +1
Cost of Reducing War Exhaustion -5%
Culture Convesion Cost -5%
Diplomatic Annexation Cost -5%
Diplomatic Relations +1
Diplomatic Reputation +1
Diplomats +1
Embargo Efficiency +10%
Galley Combat Ability +5%
Galley Cost -5%
Global Settler Increase +5
Global Tariffs +5%
Global Trade Power +5%
Heavy Ship Combat Ability +5%
Heavy Ship Cost -5%
Light Ship Combat Ability +5%
Light Ship Cost -5%
Merchants +1
Monthly War Exhaustion -0,05
Morale of Navies +5%
National Spy Defense +10%
Naval Force Limit Modifier +7,5%
Naval Leader Fire +1
Naval Leader Maneuver +1
Naval Leader Shock +1
Naval Maintenance Modifier -5%
Prestige from Naval Battles +25%
Privateer Efficiency +7,5%
Provincial Trade Power Modifier +5%
Ship Durability +5%
Shipbuilding Time -5%
Spy Offense +5%
Trade Efficiency +5%
Trade Steering +5%
Transport Cost -5%
Yearly Navy Tradition +0,5
Yearly Navy Tradition Decay -0,5%
Military:
Artillery Combat Ability +5%
Artillery Cost -5%
Attrition for Enemies +0,5
Available Mercenaries +12,5%
Cavarly Combat Ability +5%
Cavarly Cost -5%
Discipline +2,5%
Fort Defense +5%
Fort Maintenance -5%
Infantry Combat Ability +5%
Infantry Cost -5%
Land Force Limit Modifier +7,5%
Land Leader Fire +1
Land Leader Maneuver +1
Land Leader Shock +1
Land Maintenance Midifier -5%
Leader Siege +1
Manpower Recovery Speed +5%
Mercenary Cost -5%
Mercenary Maintenance -5%
Morale of Armies +5%
National Manpower Modifier +7,5%
Prestige from Land Battles +25%
Recruitment Time -5%
Reinforce Speed +7,5%
Siege Ability +5%
Vassal Force Limit Contribution +50%
Yearly Army Tradition +0,5
Yearly Army Tradition Decay -0,5%
Tähän välin ajattelin, jotain jossa ei ole mulle niin kovasti töitä.
Tarkoituksena on luoda oma valtio, joka kilpailee muiden luomien valtioiden kanssa maapallon herruuresta. Pelinä toimii Europa Universalis IV. Et tarvitse peliä osallistuaksesi. Peli toimii Observer modessa, jolloin en itse vaikuta valtioiden asioihin mitenkään.
Aloitusvuosi on 1444. Extended Timeline mod on asennettuna, joten peliä voi periaatteessa jatkaa jopa vuoteen 9999, mutta katsotaan mihin asti päädytään. Yhteen peliin voi luoda korkeintaan 32 valtiota, joten se on maksimimäärä pelaajia, jotka otetaan mukaan.
Luo oma valtiosi oheista taulukkoa käyttäen.
Sijainti: (Kuvaile minne päin maailmaa haluat valtiosi)
Valtion nimi/adjektiivi: (esim. Finland/Finnish)
Lippu: (Kuvaile yksinkertainen lippu, pitää tehdä valmiista malleista)
Hallitsijan nimi/sukupuoli/ikä (20-40):
Kulttuuri: (lista alempana)
Uskonto: (lista alempana)
Teknoligiaryhmä: (lista alempana)
Hallinto: (lista alempana)
Ideat: (valitse yhteensä 10, enintään 4 ryhmästä, listat alempana)
Kulttuuri:
Buryat, Chahar, Cuman, Hunnic. Kazakh, Khalka, Khazar, Kyrgyz, Mongol, Oirat, Uyghur, Uzbek
Aimara, Chimuan, Diaguita, Quechua
Bedouin, Mashriqi, Omani, Palestinian, Syrian, Yemeni
Het, Huarpe, Mapuche, Patagonian
Latvian, Lithuanian, Old Prussian
Bantu, Bemba, Chewa, Chokwe, Eastern Bantu, Fang, Gbaya, Herero, Kongolese, Luba, Madagasque, Mongo, Nothern Bantu, Ovimbundu, Shona, Swahili, Tonga
Aquitanian, Basque
American, English, Scottish
Arakanese, Bai, Burmese, Chin, Kachin, Karen, Tibetan, Yi
Caddo, Pawnee, Wichita
Phoenician, Punic
Carib, Lokono, Maipurean, Taino
Armenian, Avar, Circassian, Dagestani, Georgian
Belgae, Breton, Briton, Gallian, Helvetian, Irish, Noric, Pictish, Welsh
Anishinabe, Cree, Illini, Mesquakie, Shawnee
Aztec, Chichimecan, Purepecha, Tecos, Totonac
Garjati, Gondi, Jharkandi
Caran, Miskito, Muisca
Cantonese, Gan, Hakka, Han, Jin, Manchu, Min, Sichuanese, Wu, Xiang
Amhara, Sidamo, Somali, Tigray
Kannada, Malaylam, Tamil, Telugu
Byelorussian, Russian, Ruthenian
Abenaki, Delaware, Mahican, Mikmaq, Pequot, Powhatan
Assamese, Bengali, Bihari, Nepali, Oriya, Sinhalese
Dacian, Romanian, Thracian
Egyptian, Sa'idi
Aleutian, Inuit
Kamchatkan, Tungus, Yakut, Yukaghir
Estonian, Finnish, Ingrian, Karelian, Ostyak, Sami, Samoyed, Uralic, Volga Finnic
Aquitanian, Arpitan, Burgundian, Francien, Gascon, Norman, Occitan, Wallonian
Anglo-Saxon, Austrian, Bavarian, Burgundione, Dutch, Flemish, Franconian, Frankish, Gepid, Gothic, Langobardi, Pomeranian, Prussian, Rhenish, Saxon, Swabian, Swiss, Vandal, Westphalian
Cappadocian, Greek, Pontic
Avadhi, Hindvi, Kashmiri, Panjabi
Miao
Andalusian, Aragonese, Castilian, Catalan, Celtiberian, Galician, Iberian, Leonese, Portuguese
Alan, Baluchi, Khorasani, Kurdish, Mazandarani, Parthian, Pashtun, Persian, Sarmatian, Sogdian, Tajik, Tocharian
Cherokee, Huron, Iroquois, Susquehannock
Israeli
Ainu, Emishi, Japanese, Ryukyuan
Charruan, Ge
Khoi, San
Korean
Etruscan, Ligurian, Lombard, Maltese, Neapolitan, Piedmontese, Romagnan, Roman, Sardinian, Sicilian, Tuscan, Umbrian, Venetian
Algerian, Berber, Moroccan, Tunisian
Hungarian
Bornean, Cham, Filipino, Javanese, Madagascan, Malayan, Polynesian, Sulawesi, Sumatran
Bambara, Bozo, Dyola, Mali, Songhai, Soninke
Chachapoyan, Jivaro
Chacoan
Highland Mayan, Putun, Yucatec
Aramean, Assyrian, Babylonian
Khmer, Mon, Vietnamese
Chikasaw, Choctaw, Creek
Athabascan, Chipewyan, Eastern Apache, Haida, Navajo
Dinka, Maasai, Nubian
Azerbaijani, Turkish, Turkmeni
Mixtec, Tlapanec, Zapotek
Aboriginal, Melanesian, Moluccan, Papuan
Chinook, Salish, Yokuts
Arapaho, Blackfoot, Cheyenne
Bilala, Fulani, Hausa, Kanuri, Senegambian, Tuareg
Danish, Norwegian, Swedish
Catawba, Chiwere, Dakota, Nakota, Osage
Kiowa, Piman, Pueblo, Shoshone
Bosnian, Bulgarian, Croatian, Serbian, Slovenian
Astrakhani, Bashkir, Crimean, Kazani, Mishar, Nogai, Qasimi, Siberian
Central Thai, Laotian, Northern Thai, Shan, Zhuang
Guarani, Tupinamba
Aka, Dagomba, Fon, Mossi, Nupe, Yorumba
Czech, Kashubian, Polish, Silesian, Slovak, Wendish
Gujarati, Malvi, Marathi, Rajput, Sindhi
Albanian, Illyrian
Uskonto:
African, Egyptian
Inti, Mayan, Nahuatl, South American, Totemist
Mahayana, Theravada, Vajrayana
Druitist
Arian, Catholic, Chalcedonian, Coptic, Nestorian, Orthodox
Hindu, Jain, Zunist
Bon, Cunfucian, Muist, Shinto
Suomenusko
Germanic, Norse
Hellenic, Nabataean, Zamolxist
jewish
Manichaean, Zoroastrian
Ashurism, South Arabian
Ibadi, Shia, Sunni
Irreligious, Secular
Animist, Shamanist
Romuva, Slavic
Tengri
Teknologiaryhmä:
Anatolian, Andean, Asian, Barbarian, Chinese, Early Chinese, Early Indian, Eastern, Eastern Nomadic, High American, Indian, Mesoamerican, Middle Eastern, Muslim, Nomadic, North American, Roman, South American, Sub-Saharan, Western, Western Nomadic
Hallinto:
Despotic Monarchy, Feudal Monarchy, Principality, Parliamentary Constitunional Monarchy
Oligarchic Republic, Ambrosian Republic, Fascist Dictatorship, Socialist Republic, Socialist State, Dutch Republic, Free City, Merchant Republic, Parliamentary Non-Presidental Republic, Parliamentary Presidental Republic
Steppe Nomads, Tribal Democracy, Tribal Despotism, Tribal Federation, Tribal Monarchy, Barbarian Tribe
Daimyo, Native Council, Theocracy, Elective Monarchy, Iqta, Margraviate, Monastic Order, English Monarchy, Caliphate, Military Dictatorship, Roman Empire, Shogunate
Ideat:
Administrative:
Advisor Costs -5%
Build Cost -5%
Chance of New Heir +25%
Core-Creation Cost -5%
Development Cost -10%
Hostile Core-Creation Cost on us +15%
Idea Cost -5%
Imperial Authority +10%
Income from Vassals +5%
Interest per annum -1
Missionaries +1
Missionary Strenght +0,5%
Monthly Autonomy Change -0,05%
National Tax Modifier +5%
National Unrest -0,5
Possible Advisors +1
Prestige Decay +0,5%
Production Efficiency +5%
Reduce Inflation Cost -5%
Religious Unity +5%
Stability Cost Modifier -5%
Technology Cost -5%
Tolerance of Heathens +1
Tolerance of Heretics +1
Tolerance of the True Faith +1
Yearly Inflation Reduction +0,05
Yearly Legitimacy +0.5
Yearly Prestige +0,5
Yearly Republican Tradition +0,5
Years of Separatism -5
Diplomatic:
Accepted Culture Threshold -5%
Aggressive Expansion Impact -5%
Blockade Efficiency +10%
Colonial Range +10%
Colonists +1
Cost of Reducing War Exhaustion -5%
Culture Convesion Cost -5%
Diplomatic Annexation Cost -5%
Diplomatic Relations +1
Diplomatic Reputation +1
Diplomats +1
Embargo Efficiency +10%
Galley Combat Ability +5%
Galley Cost -5%
Global Settler Increase +5
Global Tariffs +5%
Global Trade Power +5%
Heavy Ship Combat Ability +5%
Heavy Ship Cost -5%
Light Ship Combat Ability +5%
Light Ship Cost -5%
Merchants +1
Monthly War Exhaustion -0,05
Morale of Navies +5%
National Spy Defense +10%
Naval Force Limit Modifier +7,5%
Naval Leader Fire +1
Naval Leader Maneuver +1
Naval Leader Shock +1
Naval Maintenance Modifier -5%
Prestige from Naval Battles +25%
Privateer Efficiency +7,5%
Provincial Trade Power Modifier +5%
Ship Durability +5%
Shipbuilding Time -5%
Spy Offense +5%
Trade Efficiency +5%
Trade Steering +5%
Transport Cost -5%
Yearly Navy Tradition +0,5
Yearly Navy Tradition Decay -0,5%
Military:
Artillery Combat Ability +5%
Artillery Cost -5%
Attrition for Enemies +0,5
Available Mercenaries +12,5%
Cavarly Combat Ability +5%
Cavarly Cost -5%
Discipline +2,5%
Fort Defense +5%
Fort Maintenance -5%
Infantry Combat Ability +5%
Infantry Cost -5%
Land Force Limit Modifier +7,5%
Land Leader Fire +1
Land Leader Maneuver +1
Land Leader Shock +1
Land Maintenance Midifier -5%
Leader Siege +1
Manpower Recovery Speed +5%
Mercenary Cost -5%
Mercenary Maintenance -5%
Morale of Armies +5%
National Manpower Modifier +7,5%
Prestige from Land Battles +25%
Recruitment Time -5%
Reinforce Speed +7,5%
Siege Ability +5%
Vassal Force Limit Contribution +50%
Yearly Army Tradition +0,5
Yearly Army Tradition Decay -0,5%